Friday, October 22, 2010

Physics engines for Iphone

For some reason today I began browsing for physics engine for Iphone. JIC I get an idea to develop a game kinds...

Chipmunk and cocos2d interested me.

Did a bit of googling and cocos2d really simple. I found this great youtube channel with some useful cocos2d tutorial. I'll play around with cocos2d for a while and then probably look in to chimpmunk.

Sunday, August 15, 2010

Delve into HTML5

Following link points to good resources on HTML5

http://playground.html5rocks.com/

Friday, August 6, 2010

Tuesday, August 3, 2010

CMake on OSX

Here I create my first CMakeList for OSX to create a library


cmake_minimum_required(VERSION 2.6)
project (cmakeTest)

set(PROJECT_ROOT $ENV{PROJECT_ROOT})
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk)
set(CMAKE_OSX_ARCHITECTURES "i386")

SET(CMAKE_AR ar)
add_definitions( -Wall )

set( CMAKE_ARCHIVE_OUTPUT_DIRECTORY ./CMAKE_build)

set( CMAKE_RUNTIME_OUTPUT_DIRECTORY ./CMAKE_build/bin)

set( CMAKE_LIBRARY_OUTPUT_DIRECTORY ./CMAKE_build/bin)

include_directories(${PLUGIN_ROOT}/cmakeTest/API)

add_definitions(-DMACOSX)
add_library(cmakeTest STATIC
${PROJECT_ROOT}/cmakeTest/src/File1.cpp
${PROJECT_ROOT}/cmakeTest/src/File2.cpp
${PROJECT_ROOT}/cmakeTest/src/File3.cpp
${PROJECT_ROOT}/cmakeTest/src/File4.cpp
${PROJECT_ROOT}/cmakeTest/src/File5.cpp)



It was bit of a struggle to get to this point because the cmake documentation is very bad I felt..
http://www.cmake.org/Wiki/CMake_Cross_Compiling
http://www.cmake.org/cmake/help/cmake2.6docs.html

Following couple of link came to my rescue.
http://sites.google.com/site/michaelsafyan/coding/resources/how-to-guides/cross-compile-for-the-iphone/how-to-cross-compile-for-the-iphone-using-cmake
http://stackoverflow.com/questions/794137/how-to-set-up-cmake-to-build-a-library-for-the-iphone

Tuesday, July 20, 2010

Perl : Tutorials

Following link points to a neat perl tutorial..

Wednesday, July 7, 2010

Animating NSViews and NSWindows

Following is a neat article on how to animate, NSWindows and NSViews using core-animation.

http://www.informit.com/articles/article.aspx?p=1431312&seqNum=3

Monday, May 17, 2010

No Safari Plugins on iPad

Do not bother developing Safari plugin on iPhone or iPad. Detect the user agent and re-direct to the plugin disabled page.

Apple Tech Note

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